Posts Tagged ‘miyamoto’

Oh sweet lord, Pikmin is coming.

Friday, April 18th, 2008

As I have alluded to briefly on this blog, and at exhausting length elsewhere, there are few things I crave more than Pikmin–particular its multiplayer incarnation as seen in Pikmin 2 on GameCube. Before we even knew what the Wii’s controller would do (and before we knew its eventually riot-inciting name), Shigeru Miyamoto hinted that the machine’s interface would be perfect for a Pikmin game, which was my main reason for being excited about the thing.

Of course, since then Miyamoto hasn’t really said much about Pikmin one way or the other. During last E3, I tried to squeeze some information out of then-Nintendo corporate communications senior director Beth Llewelyn and didn’t get very far. It’s Nintendo’s best new core-oriented franchise in ages as far as I’m concerned, so it kills me that there haven’t been any announcements of an online-enabled Pikmin 3 for Wii.

But that might change soon! (more…)